Responsible to create a scatter system for a couple of sequences, that included vegetation (purple grass mounds and reeds), rocks, and trees for some shots.
In this project, I have been exploring the pipeline and setting up the workflow of the Houdini scatter system for the environments. This has helped me gain a deep understanding of the MPC environment and FX pipeline, the packages released by each department, and how to retain data from packages and pass it over to Lighting with an added motion from FX.
Environment Reel